Humans were one of the slower-developing races of Ereda, lingering in splintered, tribal societies while other beings blossomed. But when their unity and drive towards civilisation began, they proved themselves to be one of the fastest-developing and expanding species in the world.
They are shorter-lived than elves or dwarves, which has resulted in greater degrees of societal innovation in a shorter space of time. Since they develop faster, they tend to be driven towards greater achievements in their limited lifespans. Most humans perish before they can achieve their goals, or in the course of these efforts, but it is perhaps because of this that human history is dotted with exceptional individuals changing their world.
Humans tend to succeed when they band together, but they are generally such a diverse species that unity does not come with ease. Most alliances of humanity are born from dire necessity, or brought about by force. Differing attitudes and strong personal drives make human societies often tense places.
As such it is difficult to pin down what is ‘normality’ for humans. They have reputations for being ambitious over-achievers, though what they strive towards is too varied to let them be stereotyped easily. But most groups of humans will feature dynamic individuals pursuing their own goals, and dragging others along or appeasing dissent through charisma or bloodshed.
The Realm, currently the only known bastion of humans in Ereda, was a grand example of this. It was never closer than when it was struggling against some external threat, and often descended into internal politics and bickering in times of peace, the many different and varied cultures holding their own ideas of how to govern - and, being humans, refusing to live and let live.
Humans have thus far been found across mostly-temperate parts of the world. The majority of the Realm stretches through warm, forested areas where their limited resilience to extreme heat, dehydration, or cold are not tested. Whilst the northern humans are hardy enough to survive the mountains, they remain in its milder regions, and their resilience comes from an upbringing which prepares them. Similarly, in the southern, more desert regions of the Realm, humans tend to stay near rivers and oases, rely heavily on shelter from the sun, and tend to not be active in the hottest parts of the day. They are adaptable to a variety of environments, but this is through ingenuity rather than physiological resilience.
One of the most striking traits of the personalities of humans is a capacity to be, at once, a species widely governed by the need for community and motivated predominantly by an instinct for survival that can boarder on the selfish at times. That said, humans have always been a vastly ambitious race, a trait they share with goblins likely due to their similarly patterned life spans and aging process. Most humans, individually and culturally, strive to achieve something great in their lives. These dreams can vary from the seemingly insignificant to the utterly grandiose, but a human seems happiest when they are striving for some goal.
Humans typically stand from between five and six feet in height with infrequent divergence beyond these two figures. Their hair-colour and skin-colour range from dark to pale, and their eyes between blues, greens and browns.